Flow prototype — [feature flow]

Click through the states that could reverse the decision. This is throwaway feel-prototype, not the product.

Tier-1 · canonical source: none · state: the checklist below says what's real

Works the click-through between screens + the [interaction]
Visual only final styling, real data, [edge cases]

A · The happy path

Start — [context]

[Realistic opening content — the user's situation, not lorem.]

[item] — [representative detail]
Boundary state: [what happens at empty / error here] — not built, decided separately.

Middle — [the decision moment]

[The interaction that this prototype exists to feel — short, concrete.]

Option one — [tradeoff]
Option two — [tradeoff]
Boundary: [undo / cancel] — visual only in this prototype.

Done — [outcome]

[The confirmation state — what the user should see to trust the action happened.]

✓ [result] — [what now]
Boundary: [what happens next on the real queue / in the real system] — out of prototype scope.

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