A · The happy path
Start — [context]
[Realistic opening content — the user's situation, not lorem.]
[item] — [representative detail]
Boundary state: [what happens at empty / error here] — not built, decided separately.
Middle — [the decision moment]
[The interaction that this prototype exists to feel — short, concrete.]
Option one — [tradeoff]
Option two — [tradeoff]
Boundary: [undo / cancel] — visual only in this prototype.
Done — [outcome]
[The confirmation state — what the user should see to trust the action happened.]
✓ [result] — [what now]
Boundary: [what happens next on the real queue / in the real system] — out of prototype scope.
← / → or click through · Esc resets